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Crimson Tower: No Nonsense RPG

Crimson Tower: No Nonsense RPG

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Devlog

  • Skill tree/enemy work!
    April 14, 2025 by CrimsonBorne
    I created two new enemies that are stronger that appear after floor 5. I also added a second skill tree to each class and reworked the original tree. Next step is to work on the dungeon mechanics them... Continue reading
  • First MAJOR changes!!
    April 12, 2025 by CrimsonBorne
    The game is finally starting to become a game! I have implemented a Skill tree for each class (Not many skills have been added). I also added a Stat tree where you are given 4 stats per level for each... Continue reading
  • Small Tile Update
    April 11, 2025 by CrimsonBorne
    I did not like the fact that my game about climbing a tower did not have a tower in it. I put together a new hub world that is in a cell at the bottom of the tower. I redid the tiles so that it would... Continue reading
  • First update!
    April 10, 2025 by CrimsonBorne
    I have finished and uploaded the first update! There is now a shop and a Inn where you can rest and buy items. The next things I want to work on are adding more enemies so that the dungeons get harder... Continue reading
  • Beginning my Game Development Journey
    April 10, 2025 by CrimsonBorne
    Today marks the release of the skeleton of the first game I have ever made. It is extremely bare bones and empty right now, but I plan on breathing life into it as time goes on! I will be keeping logs... Continue reading
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