Skill tree/enemy work!
Crimson Tower: No Nonsense RPG » Devlog
I created two new enemies that are stronger that appear after floor 5. I also added a second skill tree to each class and reworked the original tree. Next step is to work on the dungeon mechanics themselves.
Files
Crimson Tower Version 0.06 184 MB
4 days ago
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Crimson Tower: No Nonsense RPG
Minimum Dialog Maximum Gameplay
Status | In development |
Author | CrimsonBorne |
Genre | Role Playing |
Tags | Classes, Dungeon Crawler, JRPG, No AI, Pixel Art, Procedural Generation, Turn-based |
Languages | English |
More posts
- First MAJOR changes!!6 days ago
- Small Tile Update8 days ago
- First update!8 days ago
- Beginning my Game Development Journey9 days ago
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