Skill tree/enemy work!
Crimson Tower: No Nonsense RPG » Devlog
I created two new enemies that are stronger that appear after floor 5. I also added a second skill tree to each class and reworked the original tree. Next step is to work on the dungeon mechanics themselves.
Files
Crimson Tower Version 0.06 184 MB
51 days ago
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Crimson Tower: No Nonsense RPG
Minimum Dialog Maximum Gameplay
Status | In development |
Author | CrimsonBorne |
Genre | Role Playing, Adventure |
Tags | Classes, Dungeon Crawler, JRPG, Pixel Art, Procedural Generation, Retro, Singleplayer, Turn-based |
Languages | English |
More posts
- First MAJOR changes!!54 days ago
- Small Tile Update55 days ago
- First update!56 days ago
- Beginning my Game Development Journey56 days ago
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